{"id":180,"date":"2015-04-05T16:43:30","date_gmt":"2015-04-05T16:43:30","guid":{"rendered":"http:\/\/dcnigma.eu5.org\/?p=180"},"modified":"2015-06-21T21:04:10","modified_gmt":"2015-06-21T21:04:10","slug":"half-life%c2%b2-survivor-ver-2-0-pc-version","status":"publish","type":"post","link":"https:\/\/dcnigma.eu5.org\/?p=180","title":{"rendered":"Half Life\u00b2 Survivor Ver 2.0 PC version"},"content":{"rendered":"<h1>Show and Tell!<\/h1>\n<p>A time a go I edit the textures of Half Life\u00b2 Survivor Ver 2.0 Japanese to English<br \/>\n<iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/4ZJW11n1C0I\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><br \/>\nA demo of this can be found on Youtube.<br \/>\nWill release the Texture pack a soon if there are enough viewers.<\/p>\n<p>After messing around in the textures I started messing in the DLL files and found more stuff to translate.<br \/>\nOr Fix coin error fixed no more shutdown etc.<\/p>\n<p>So I focused on that and found very good information \ud83d\ude42<\/p>\n<p>But I am also working on some other things giving the game more gameplay or features.<\/p>\n<p>First of the show of is the Battle map level selector:<br \/>\n<img loading=\"lazy\" class=\" aligncenter\" src=\"https:\/\/40.media.tumblr.com\/2e9286388fa8c07a53a80fd0c4d08b47\/tumblr_nmce3wEZRm1qleor2o4_1280.png\" alt=\"\" width=\"940\" height=\"463\" \/><\/p>\n<p>Because if you play the game you will always play the same battle if I use my tool?<br \/>\nThe game will change the battle every 300 seconds.<\/p>\n<p><a href=\"http:\/\/stormtrooperart.eu5.org\/wp-content\/uploads\/2015\/04\/menu.png\"><br \/>\n<img loading=\"lazy\" class=\"aligncenter\" src=\"https:\/\/40.media.tumblr.com\/2fbca98ec7ca187d0830f638793258a3\/tumblr_nmce3wEZRm1qleor2o3_400.png\" alt=\"\" width=\"265\" height=\"243\" \/> <\/a><\/p>\n<p><img loading=\"lazy\" class=\"aligncenter\" src=\"https:\/\/41.media.tumblr.com\/983b465f8ff28b30d173f261067e2af2\/tumblr_nmce3wEZRm1qleor2o2_500.png\" alt=\"\" width=\"442\" height=\"499\" \/>Change every map setting<a href=\"http:\/\/stormtrooperart.eu5.org\/wp-content\/uploads\/2015\/04\/battleedit.png\"><br \/>\n<\/a><\/p>\n<p><img loading=\"lazy\" class=\"aligncenter\" src=\"https:\/\/40.media.tumblr.com\/53fa52ec7a053aff6c7d30659c68eb89\/tumblr_nmce3wEZRm1qleor2o1_1280.png\" alt=\"\" width=\"1167\" height=\"642\" \/><br \/>\n<img loading=\"lazy\" class=\"aligncenter\" src=\"https:\/\/40.media.tumblr.com\/2624ef4bf2fdba225d731c3961945d47\/tumblr_nmce3wEZRm1qleor2o6_r1_1280.jpg\" alt=\"\" width=\"1024\" height=\"576\" \/> If you have 2 screens like me, then you can enable the Marquee option.<br \/>\nSet the Location and the size you want:<\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" class=\"aligncenter\" src=\"https:\/\/41.media.tumblr.com\/4835fcaa4a929fbaf55b175f10018bc3\/tumblr_nmce3wEZRm1qleor2o5_1280.png\" alt=\"\" width=\"1280\" height=\"388\" \/>This will give you a preview of the map that is loaded.<\/p>\n<p><img loading=\"lazy\" class=\" aligncenter\" src=\"https:\/\/40.media.tumblr.com\/cebec2be50e2ba7778c2c3fe103b3ced\/tumblr_nmcdxvYxqg1qleor2o10_1280.png\" alt=\"\" width=\"940\" height=\"463\" \/><\/p>\n<p>Written the code in VBA.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Show and Tell! A time a go I edit the textures of Half Life\u00b2 Survivor Ver 2.0 Japanese to English A demo of this can be found on Youtube. Will release the Texture pack a soon if there are enough viewers. After messing around in the textures I started messing in the DLL files and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"image","meta":[],"categories":[43,38,28,14,3,15],"tags":[],"_links":{"self":[{"href":"https:\/\/dcnigma.eu5.org\/index.php?rest_route=\/wp\/v2\/posts\/180"}],"collection":[{"href":"https:\/\/dcnigma.eu5.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dcnigma.eu5.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dcnigma.eu5.org\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/dcnigma.eu5.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=180"}],"version-history":[{"count":2,"href":"https:\/\/dcnigma.eu5.org\/index.php?rest_route=\/wp\/v2\/posts\/180\/revisions"}],"predecessor-version":[{"id":182,"href":"https:\/\/dcnigma.eu5.org\/index.php?rest_route=\/wp\/v2\/posts\/180\/revisions\/182"}],"wp:attachment":[{"href":"https:\/\/dcnigma.eu5.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=180"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dcnigma.eu5.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=180"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dcnigma.eu5.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=180"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}